Monday, 29 January 2018

Iconoclast's developer talks making a game that just 'feels right' - Gamasutra


Gamasutra

Iconoclast's developer talks making a game that just 'feels right'
Gamasutra
Most side-scrolling action games, while not relying on precision aiming, do ask players to pay some attention to where they're pointing their gun/otherwise magical item. However, Sandberg told Gamasutra that he was largely interested in creating a game ...



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