Wednesday, 1 November 2017

'Need for Speed Payback': Open Worlds, Loot Boxes, Benefits of Online - RollingStone.com


RollingStone.com

'Need for Speed Payback': Open Worlds, Loot Boxes, Benefits of Online
RollingStone.com
While the Need For Speed series has experimented with open world design in the past, Marcus Nilsson, executive producer of Ghost Games, points out that those games have never really been open to full player exploration. That's not the case with Need ...

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