Friday, 27 October 2017

Kotaku's scum-and-villainy story of why EA shuttered a Star Wars game - Ars Technica


Ars Technica

Kotaku's scum-and-villainy story of why EA shuttered a Star Wars game
Ars Technica
Of serious doubt is whether Hennig could reacquire the Star Wars game plot she'd developed to, for example, put out a book version. It sounds pretty killer: "Set between the original Star Wars and The Empire Strikes Back, Ragtag would focus on the ...
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Kotaku -The Nerd Stash (press release) -Wccftech
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