Ars Technica |
Kotaku's scum-and-villainy story of why EA shuttered a Star Wars game
Ars Technica Of serious doubt is whether Hennig could reacquire the Star Wars game plot she'd developed to, for example, put out a book version. It sounds pretty killer: "Set between the original Star Wars and The Empire Strikes Back, Ragtag would focus on the ... Visceral's Star Wars game seemed doomed from the start, and not because it was single-player – report Canceled Visceral Star Wars Game's Gameplay, Story Details Revealed Metacritic, the Frostbite engine, and everything else that killed the Visceral Star Wars game |
Friday, 27 October 2017
Kotaku's scum-and-villainy story of why EA shuttered a Star Wars game - Ars Technica
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